PAX Indie Highlight – The Riftbreaker
It is pretty frequent whereas roaming the hallways of PAX to witness all method of style mashups, however Exor Studios’ The Riftbreaker impressively stacks an enormous quantity of recreation varieties underneath one glossy roof. It is half real-time-strategy base constructing, half survival, half tower protection, and in some way, half motion RPG. As a badass in a mech go well with, you permit your base to tackle hordes of enemies to collect assets and loot, which you feed again into your base to unlock new analysis choices and extra highly effective static defenses.
Deciding whether or not you have to be again residence serving to defend from behind partitions or roaming the world looking for uncommon monsters and upgrades is one thing that must be balanced, otherwise you’ll watch your base burn and lose the sport. Fight is quick and fluid as you rip by way of swarms with regularly upgraded and customised gear.
The tip purpose is to outlive lengthy sufficient to analysis and assemble a transporter again to Earth – however that is no simple activity. Built-in streaming options enable viewers to assist gamers by offering them additional assets – or sending dire environmental disasters or enemy waves.
Exor Studios is planning to launch The Riftbreaker on Steam, Xbox One, and PS4 in 2020.